CLUORA PROTOTYPE PREVIEW · V72 · NOT THE LIVE PRODUCT
V72 · Hotel / weekend getaway

Hotel Weekend

A weekend rhythm told through a keycard sleeve, luggage tags, elevator indicators, lounge notes, and checkout memories.

Create clueReceive clue
0 / 8 moments explored
Sender idea: Create clues from the weekend experience without using actual room numbers, private hotel data, or precise real-time locations.
01 · MOMENTCheck-In →
02 · MOMENTLobby Note →
03 · MOMENTEvening Card →
04 · MOMENTLounge Clue →
05 · MOMENTBreakfast →
06 · MOMENTElevator Story →
07 · MOMENTCheckout Tag →
World structure

A weekend rhythm told through a keycard sleeve, luggage tags, elevator indicators, lounge notes, and checkout memories.

Navigation system

Swipe a digital key sleeve to open chapters—arrival, evening, breakfast, pool/lounge, morning, checkout.

Geometry

Keycards, luggage tags, elevator numerals, stationery panels, folded sleeves.

Clue object style

Key sleeve, luggage tag, breakfast card, concierge note, elevator token.

Interaction behavior

Swipe cards, flip luggage tags, choose weekend chapters, and collect memories into a checkout envelope.

Social mood

Relaxed, polished, getaway-oriented, premium.

Progression logic

Check-in → evening → late night → morning → checkout memory.

Animation personality

Keycard swipes, elevator digits roll, curtains open, luggage tags flip.

SENDER

Create → Send

Create clues from the weekend experience without using actual room numbers, private hotel data, or precise real-time locations.

Open sender prototype →
RECEIVER

Receive → Guess → Unlock

Solve each chapter clue and place the memory card into the checkout envelope.

Open receiver prototype →